Lists are a broad category that can help your long-term campaign note taking in various ways. From lists of NPC contacts, to items & gear, to treasure, lists can help you organize information in easy to access ways.
Deciding what needs a list
In my opinion, anything you need to reference quickly is fair game for a list. My usual go-tos for lists, regardless of campaign include XP, Contacts List, and Items & Gear. However, depending on the system that I have been playing in and what is important to capture for the future, I have also included lists of things like personal character finances, ship finances, and quests to complete. A good rule of thumb for deciding what might be important to start a list for, is something that you might find yourself trying to reference time and time again, over the course of your game. Of course, you should definitely reference your lists on your Index. Check out the HOW TO blog post on The Index for more info on that. Below are some examples of some lists.
List Best Practices
What lists have you found helpful in your game?
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One of the primary features of our campaign notebooks is the front index. Borrowing from the bullet journal (bujo, for short) model, it eliminates the need to divide your notebook into sections and allows you to just use the next available page to take your notes. Here are some tips that will help you get the most our of your front index.
Add symbols in the margin
Remember, the index list is not alphabetical. You enter information in it as you go along. So, if have a few entries that you want to be able to pick out immediately without having to read through the whole index list, make sure to highlight those with a symbol in the left-hand margin. You'll be able to find them at a glace. Stuff like your list of XP, contacts list, or treasures list would be good for this, depending on the system you're using to play and what is important for you to track.
Got some index tips and tricks of your own? Drop them in the comments below!