Part 2: For Dungeon/Game Masters
There is so much that goes into world building, let alone running a game. Bullet journalling is an analog productivity method that seeks to find efficient and meaningful ways to capture information. If we take that same premise and use it to plan and run our sessions, we'll end up working smarter and not harder. Layouts (or spreads, in bullet journal terms) help immensely to achieve this goal. And the best part, is that we don't need multiple notebooks or sections to do both world building or session planning. All we need to do, is go to the next available page in our campaign notebook. Below is what I've found has worked for me.
(Also, keep reading to the bottom of this post for an extra Dungeon/Game Master note-taking tip!)